Computers and new technologies have become indispensable part of our lives. The wide use of Internet and ICT among young people for communication and entertainment makes it impossible for education to be left out of it. The more students enter the cyber world, the more important becomes the concept of digital citizenship, as well as the related problems and risks. In fact, some of the heaviest users of online tools and social media are our young students, who are growing up as a generation of visual learners and visual attention seekers. 93% of the teens go online everyday and 27% teens play online games with people they don’t know. 1 in 3 teens (between the ages of 12 and 17) have experienced harassment. Teens are exposed to various types of cyberbullying everyday and they are eager to use digital communication tools recklessly. Parents fail to set boundaries to the laptops and smartphones they buy for their children.
Although digital tools are welcomed in the lessons, schools fall behind the required education for the safe and mindful use of technology in classes. That’s why we urgently need “digital citizenship education” which provides a framework for teachers and parents to educate students about their rights and responsibilities towards digital technology. The students should be aware of the aspects of the digital community they are interacting with and should have conscious and self-monitored interaction with the members of this community.
The purpose of this project is to detect the related needs and problems across Europe in the establishment of strategies for effective and inclusive learning and share innovative ideas experiences about the following topics: